using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace EGEngine
{
    [AttributeUsage(AttributeTargets.Class, Inherited = false)]
    public class UIPageAttribute : Attribute
    {
        public string PrefabLocation;
        public EUIPageType PageType;

        public UIPageAttribute(string prefabLocation, EUIPageType pageType)
        {
            PrefabLocation = prefabLocation;
            PageType = pageType;
        }
    }
}